PinnedShiru99Eye Tracking with ARKit (iOS)- Part IExploring ARKit, ARFaceAnchor, BlendShapeLocations, and LookAtPoint3 min read·Jan 8, 2024--1--1
PinnedShiru99AR Persistence with ARKit & RealityKit [in Details]: AR with iOS (Part-VIII)Refer Part VII for intro of AR Persistence & ARWorldMap. We’ll explore functionalities of ARPersistence package here.6 min read·Jun 22, 2023----
Shiru99Eye Tracking with ARKit (iOS)- Part IIUtilizing LookAtPoint for Pinpointing User’s Gaze onto the Mobile Screen Plane6 min read·Jan 9, 2024--1--1
Shiru99AR Persistence with ARKit & RealityKit: AR with iOS (Part-VII)AR persistence is a powerful feature that allows us to save and share augmented reality experiences in iOS applications. By leveraging…4 min read·Jun 22, 2023----
Shiru99Occlusion, Material with ARKit & RealityKit: AR with iOS (Part-VI)In this article, we will explore how to implement occlusion and material in AR using SwiftUI and RealityKit, two powerful and user-friendly…4 min read·Jun 21, 2023----
Shiru99AR with iOS — SwiftUI, ARKit & RealityKit (Part-V)Let’s get started with placing a 3D object on a horizontal or vertical plane using ARKit. With ARKit, we can detect the plane and add…6 min read·Apr 29, 2023----
Shiru99AR with iOS — SwiftUI, ARKit & RealityKit (Part-II)Augmented Reality (AR) is a technology that blends virtual objects and information with the real-world environment, enhancing the user…3 min read·Apr 29, 2023----